Thursday, 9 October 2014

Angel of death Creature Bust

Angel of death creature[WIP] from the movie  Hellboy 2.
I started the model using polysphere in Zbrush.After completing the basic shape and some detailing, I exported the model into 3D coat for retopologizing.Also did unwrapping in Maya and exported the low poly model back to Zbrush for transferring the details.









































Monday, 29 September 2014

Sir Ben Kingsley Head sculpt

Sir Ben Kingsley Head sculpt
 Some likeliness study I did last week ..









Gollum WIP

Gollum from The Hobbit [WIP]

I started this sculpt with a polysphere building basic forms and structure.






















Velociraptor Head sculpt WIP

Velociraptor head sculpt.
I started the sculpt with a polysphere in Zbrush. After finishing the basic forms, I did retopology using 3D Coat and unwrapping in Maya .I dint use any alphas for creating the scales.






















The texturing is done in ZBrush itself. Some WIP texturing images





















Also tried test render in Marmoset Toolbag 2.

Tuesday, 19 August 2014

Electro WIP

One of my favorite character from The Amazing Spiderman 2- Electro
WIP images






















Texturing WIP


Backpack Sculpt

Last Of Us Fan art - Ellie's Backpack WIP

 Process:-
I started with Polysphere in Zbrush...

Cloth Sculpting WIP

Cloth Sculpting WIP inspired by Last Of Us


Monday, 19 May 2014

Goblin King Fan Art

Some Wip Images of Goblin King m working on from the Hobbit :)























Wednesday, 30 April 2014

Walter White from Breaking Bad Series


Hey guys, this is my latest work. Walter White from Breaking Bad. I started with basic mesh in Maya..



 For the beard and mustache, I use basic alpha  in Zbrush.


Then I started with some basic skin texture..


  
For the face, I used basic mesh and started sculpting in zbrush. After certain stage I did retopo and unwrapped it. I followed the same pipeline for other props.


Wednesday, 9 April 2014

Friday, 14 February 2014

Wednesday, 29 January 2014

Tal hajus Fan art

I m currently working on  this creature from the movie John Carter. " Tal hajus" is one among several Tharks in this movie. This character has some distinct features and i liked the way it was presented..So I decided to create a thark :D

Here is wip image.....




















here is an update of the model..



Bebop

This is latest Character i am working on...Bebop from Teenage Mutant Ninja turtles......
I took the reference of Bebop character made by "Damon Woods"..I Started with basic mesh in maya and then exported it in Zbrush
Here is a wip image ...



Some close ups of face..Also added hair using fibermesh



Creature Bust

Jovian lizard creature.....Original Concept by Jordu Schell (Schell Studio)
Started Sculpting from dynawax..

Textured and did some lighting in Zbrush


Final texturing and lighting.Still have to work on compositing..For eyes, i applied some different specular material..and did seperate lighting on each material.