Friday, 18 August 2017
Thursday, 9 October 2014
Angel of death Creature Bust
Angel of death creature[WIP] from the movie Hellboy 2.
I started the model using polysphere in Zbrush.After completing the basic shape and some detailing, I exported the model into 3D coat for retopologizing.Also did unwrapping in Maya and exported the low poly model back to Zbrush for transferring the details.
I started the model using polysphere in Zbrush.After completing the basic shape and some detailing, I exported the model into 3D coat for retopologizing.Also did unwrapping in Maya and exported the low poly model back to Zbrush for transferring the details.
Monday, 29 September 2014
Velociraptor Head sculpt WIP
Velociraptor head sculpt.
I started the sculpt with a polysphere in Zbrush. After finishing the basic forms, I did retopology using 3D Coat and unwrapping in Maya .I dint use any alphas for creating the scales.
The texturing is done in ZBrush itself. Some WIP texturing images
Also tried test render in Marmoset Toolbag 2.
I started the sculpt with a polysphere in Zbrush. After finishing the basic forms, I did retopology using 3D Coat and unwrapping in Maya .I dint use any alphas for creating the scales.
The texturing is done in ZBrush itself. Some WIP texturing images
Also tried test render in Marmoset Toolbag 2.
Tuesday, 19 August 2014
Monday, 4 August 2014
Monday, 19 May 2014
Wednesday, 30 April 2014
Walter White from Breaking Bad Series
For the beard and mustache, I use basic alpha in Zbrush.
Then I started with some basic skin texture..
For the face, I used basic mesh and started sculpting in zbrush. After certain stage I did retopo and unwrapped it. I followed the same pipeline for other props.
Wednesday, 9 April 2014
Friday, 14 February 2014
Wednesday, 29 January 2014
Creature Bust
Jovian lizard creature.....Original Concept by Jordu Schell (Schell Studio)
Started Sculpting from dynawax..
Textured and did some lighting in Zbrush
Final texturing and lighting.Still have to work on compositing..For eyes, i applied some different specular material..and did seperate lighting on each material.
Started Sculpting from dynawax..
Textured and did some lighting in Zbrush
Final texturing and lighting.Still have to work on compositing..For eyes, i applied some different specular material..and did seperate lighting on each material.
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